Any engineIf it can make an HTTP request it can use CheddaBoards. Official SDKs for Godot 4.3+, Godot 3.6 and Unity.
Players sign in on their own termsAnonymous by default. Link a Google or Apple account with a device code — no OAuth console setup on your side — and progress follows the player across devices.
AchievementsServer-stored achievements that work for anonymous players and carry over when they link an account.
Anti-cheat and moderationScore caps, time validation and a suspicion log — plus entry deletion from your dashboard when something slips through.
Boards for every shape of gameAll-time, weekly and daily boards out of the box, plus category boards for levels, modes and events.
One device, many playersArcade cabinets, couch play, classroom laptops. Give each person their own name and row on the board from a single install.
Built with an AI assistant?Hand Claude, Cursor or Copilot the integration spec, or point it at llms.txt. Every endpoint, rule and error string on one page.